|
19247 |
atcoder#ACL1F
Center Rearranging
|
0 / 1 |
7 |
|
19248 |
atcoder#AGC001A
[AGC001A] BBQ Easy
|
1 / 1 |
2 |
|
19249 |
atcoder#AGC001B
[AGC001B] Mysterious Light
|
1 / 3 |
3 |
|
19250 |
atcoder#AGC001C
[AGC001C] Shorten Diameter
|
1 / 1 |
4 |
|
19251 |
atcoder#AGC001D
[AGC001D] Arrays and Palindrome
|
0 / 7 |
5 |
|
19252 |
atcoder#AGC001E
[AGC001E] BBQ Hard
|
2 / 10 |
6 |
|
19253 |
atcoder#AGC001F
[AGC001F] Wide Swap
|
1 / 1 |
7 |
|
19254 |
atcoder#AGC002A
[AGC002A] Range Product
|
1 / 1 |
1 |
|
19255 |
atcoder#AGC002B
[AGC002B] Box and Ball
|
1 / 1 |
2 |
|
19256 |
atcoder#AGC002C
[AGC002C] Knot Puzzle
|
0 / 2 |
3 |
|
19257 |
atcoder#AGC002D
[AGC002D] Stamp Rally
|
1 / 2 |
5 |
|
19258 |
atcoder#AGC002E
[AGC002E] Candy Piles
|
4 / 18 |
6 |
|
19259 |
atcoder#AGC002F
[AGC002F] Leftmost Ball
|
2 / 2 |
7 |
|
19260 |
atcoder#AGC003A
[AGC003A] Wanna go back home
|
1 / 1 |
2 |
|
19261 |
atcoder#AGC003B
[AGC003B] Simplified mahjong
|
1 / 1 |
3 |
|
19262 |
atcoder#AGC003C
[AGC003C] BBuBBBlesort!
|
0 / 1 |
4 |
|
19263 |
atcoder#AGC003D
[AGC003D] Anticube
|
1 / 2 |
6 |
|
19264 |
atcoder#AGC003E
[AGC003E] Sequential operations on Sequence
|
2 / 2 |
6 |
|
19265 |
atcoder#AGC003F
[AGC003F] Fraction of Fractal
|
2 / 2 |
6 |
|
19266 |
atcoder#AGC004A
[AGC004A] Divide a Cuboid
|
1 / 1 |
2 |
|
19267 |
atcoder#AGC004B
[AGC004B] Colorful Slimes
|
1 / 1 |
4 |
|
19268 |
atcoder#AGC004C
[AGC004C] AND Grid
|
0 / 18 |
5 |
|
19269 |
atcoder#AGC004D
[AGC004D] Teleporter
|
3 / 12 |
5 |
|
19270 |
atcoder#AGC004E
[AGC004E] Salvage Robots
|
4 / 22 |
6 |
|
19271 |
atcoder#AGC004F
[AGC004F] Namori
|
3 / 8 |
7 |
|
19272 |
atcoder#AGC005A
[AGC005A] STring
|
0 / 1 |
1 |
|
19273 |
atcoder#AGC005B
[AGC005B] Minimum Sum
|
1 / 1 |
4 |
|
19274 |
atcoder#AGC005C
[AGC005C] Tree Restoring
|
1 / 1 |
5 |
|
19275 |
atcoder#AGC005D
[AGC005D] ~K Perm Counting
|
1 / 1 |
6 |
|
19276 |
atcoder#AGC005E
[AGC005E] Sugigma: The Showdown
|
0 / 1 |
6 |
|
19277 |
atcoder#AGC005F
[AGC005F] Many Easy Problems
|
0 / 1 |
6 |
|
19278 |
atcoder#AGC006A
[AGC006A] Prefix and Suffix
|
2 / 2 |
2 |
|
19279 |
atcoder#AGC006B
[AGC006B] Median Pyramid Easy
|
2 / 2 |
4 |
|
19280 |
atcoder#AGC006C
[AGC006C] Rabbit Exercise
|
2 / 3 |
6 |
|
19281 |
atcoder#AGC006D
[AGC006D] Median Pyramid Hard
|
3 / 10 |
6 |
|
19282 |
atcoder#AGC006E
[AGC006E] Rotate 3x3
|
2 / 2 |
7 |
|
19283 |
atcoder#AGC006F
[AGC006F] Blackout
|
3 / 10 |
6 |
|
19284 |
atcoder#AGC007A
[AGC007A] Shik and Stone
|
2 / 2 |
2 |
|
19285 |
atcoder#AGC007B
[AGC007B] Construct Sequences
|
2 / 3 |
5 |
|
19286 |
atcoder#AGC007C
[AGC007C] Pushing Balls
|
2 / 2 |
6 |
|
19287 |
atcoder#AGC007D
[AGC007D] Shik and Game
|
2 / 2 |
6 |
|
19288 |
atcoder#AGC007E
[AGC007E] Shik and Travel
|
1 / 4 |
7 |
|
19289 |
atcoder#AGC007F
[AGC007F] Shik and Copying String
|
3 / 11 |
6 |
|
19290 |
atcoder#AGC008A
[AGC008A] Simple Calculator
|
2 / 2 |
3 |
|
19291 |
atcoder#AGC008B
[AGC008B] Contiguous Repainting
|
2 / 2 |
4 |
|
19292 |
atcoder#AGC008C
[AGC008C] Tetromino Tiling
|
2 / 2 |
4 |
|
19293 |
atcoder#AGC008D
[AGC008D] K-th K
|
2 / 3 |
5 |
|
19294 |
atcoder#AGC008E
[AGC008E] Next or Nextnext
|
3 / 8 |
6 |
|
19295 |
atcoder#AGC008F
[AGC008F] Black Radius
|
2 / 6 |
7 |
|
19296 |
atcoder#AGC009A
Multiple Array
|
2 / 2 |
3 |