|
32630 |
codeforces#P1622C
Set or Decrease
|
0 / 1 |
10 |
|
32631 |
codeforces#P1622D
Shuffle
|
1 / 1 |
10 |
|
32632 |
codeforces#P1622E
Math Test
|
1 / 2 |
10 |
|
32633 |
codeforces#P1622F
Quadratic Set
|
1 / 1 |
10 |
|
32634 |
codeforces#P1623A
Robot Cleaner
|
1 / 1 |
10 |
|
32635 |
codeforces#P1623B
Game on Ranges
|
0 / 0 |
(无) |
|
32636 |
codeforces#P1623C
Balanced Stone Heaps
|
0 / 0 |
(无) |
|
32637 |
codeforces#P1623D
Robot Cleaner Revisit
|
0 / 0 |
(无) |
|
32638 |
codeforces#P1623E
Middle Duplication
|
0 / 0 |
(无) |
|
32639 |
codeforces#P1624A
Plus One on the Subset
|
2 / 2 |
10 |
|
32640 |
codeforces#P1624B
Make AP
|
1 / 1 |
10 |
|
32641 |
codeforces#P1624C
Division by Two and Permutation
|
0 / 0 |
(无) |
|
32642 |
codeforces#P1624D
Palindromes Coloring
|
0 / 0 |
(无) |
|
32643 |
codeforces#P1624E
Masha-forgetful
|
0 / 0 |
(无) |
|
32644 |
codeforces#P1624F
Interacdive Problem
|
0 / 0 |
(无) |
|
32645 |
codeforces#P1624G
MinOr Tree
|
0 / 0 |
(无) |
|
32646 |
codeforces#P1625A
Ancient Civilization
|
1 / 1 |
10 |
|
32647 |
codeforces#P1625B
Elementary Particles
|
0 / 0 |
(无) |
|
32648 |
codeforces#P1625C
Road Optimization
|
0 / 0 |
(无) |
|
32649 |
codeforces#P1625D
Binary Spiders
|
0 / 0 |
(无) |
|
32650 |
codeforces#P1625E1
Cats on the Upgrade (easy version)
|
0 / 0 |
(无) |
|
32651 |
codeforces#P1625E2
Cats on the Upgrade (hard version)
|
0 / 0 |
(无) |
|
32652 |
codeforces#P1626A
Equidistant Letters
|
2 / 2 |
3 |
|
32653 |
codeforces#P1626B
Minor Reduction
|
1 / 2 |
3 |
|
32654 |
codeforces#P1626C
Monsters And Spells
|
0 / 0 |
5 |
|
32655 |
codeforces#P1626D
Martial Arts Tournament
|
0 / 0 |
7 |
|
32656 |
codeforces#P1626E
Black and White Tree
|
1 / 1 |
9 |
|
32657 |
codeforces#P1626F
A Random Code Problem
|
2 / 2 |
10 |
|
32658 |
codeforces#P1627A
Not Shading
|
1 / 1 |
10 |
|
32659 |
codeforces#P1627B
Not Sitting
|
0 / 0 |
(无) |
|
32660 |
codeforces#P1627C
Not Assigning
|
0 / 0 |
(无) |
|
32661 |
codeforces#P1627D
Not Adding
|
0 / 0 |
(无) |
|
32662 |
codeforces#P1627E
Not Escaping
|
0 / 0 |
(无) |
|
32663 |
codeforces#P1627F
Not Splitting
|
0 / 0 |
(无) |
|
32664 |
codeforces#P1628A
Meximum Array
|
1 / 1 |
10 |
|
32665 |
codeforces#P1628B
Peculiar Movie Preferences
|
0 / 0 |
(无) |
|
32666 |
codeforces#P1628C
Grid Xor
|
0 / 0 |
(无) |
|
32667 |
codeforces#P1628D1
Game on Sum (Easy Version)
|
0 / 0 |
(无) |
|
32668 |
codeforces#P1628D2
Game on Sum (Hard Version)
|
1 / 2 |
10 |
|
32669 |
codeforces#P1628E
Groceries in Meteor Town
|
0 / 0 |
(无) |
|
32670 |
codeforces#P1628F
Spaceship Crisis Management
|
0 / 0 |
(无) |
|
32671 |
codeforces#P1629A
Download More RAM
|
2 / 2 |
10 |
|
32672 |
codeforces#P1629B
GCD Arrays
|
1 / 1 |
10 |
|
32673 |
codeforces#P1630A
And Matching
|
1 / 1 |
10 |
|
32674 |
codeforces#P1630B
Range and Partition
|
0 / 0 |
(无) |
|
32675 |
codeforces#P1630C
Paint the Middle
|
0 / 0 |
(无) |
|
32676 |
codeforces#P1630D
Flipping Range
|
0 / 0 |
(无) |
|
32677 |
codeforces#P1630E
Expected Components
|
0 / 0 |
(无) |
|
32678 |
codeforces#P1630F
Making It Bipartite
|
0 / 0 |
(无) |
|
32679 |
codeforces#P1631A
Min Max Swap
|
2 / 2 |
10 |