spoj#COMBAT. Air Combat
Air Combat
An air combat is on the way, you are asked to command this war. Now planes of enemy are full of the sky. A plane is described with three-dimensional coordinate (x, y, z)(1000<x, y, z<1200), and all coordinates are integers. As is show below:
You have created a missile which can destroy all the planes in a cube whose center is (x, y, z), and the cube can be as large as (x-r, y-r, z-r) (x+r, y+r, z+r). This missile is so fierce that it will destroy not only enemy in that space, but also friends. And after that a position is occupied by a plane belongs to the opposite side before the explosion, that is to say an enemy plane will be replaced by a friend, a friend will be replaced by an enemy.
You want to reduce our loss, so you need to know which side a plane belongs to in a position.
Input
The first line contains the number of scenarios.
For each scenario you are given a line containing x1 y1 z1 x2 y2 z2, defining the two corners A(x1, y1, z1), B(x2, y2, z2) (1000<= x1<x2, y1<y2, z1<z2 <=1200) of the sky. The combat is so fierce that every point in the cube is occupied by an enemy plane at first.
Next line is a number of operation q.
Next q lines: (0<q<10000)
A character ‘U’: followed by 4 integers, a center point M(xi, yi, zi) ,the range is ri.
A character ‘Q’: followed by 3 integers, a position N(xi, yi, zi), if a plane belongs to us, print ”Friend” else print ”Enemy”.
Points M and N are all in cube given above.
Output
Print a line for every ‘Q’ operation.
Example
Input:1
1000 1000 1000 1002 1002 1002
4
U 1000 1000 1000 0
U 1001 1001 1001 1
Q 1000 1000 1000
Q 1001 1001 1001
Output:Enemy
Friend